This unlocks a Feat called ‘Sorcerer’, which also precludes the player ever learning ‘Adept’, the other version of magic in the game, and opens up a four-tiered tree for players to pursue. Witchfire Bombs: Water Orb, 1 dose of Witchfire Powder, 1 dose of Demon Blood. Effect is a cloud like a Poison Bomb that inflicts fire-damage to all targets within the effect. ![]() Using a Gas Orb causes the Witchfire Bomb to expand by 50%. Witchfire Coating: 2 doses of Witchfire Powder, 1 dose of Ichor, 1 dose of Tar.Ī Water Orb or Purification Orb dispels the Witchfire Bomb’s effects and a Grease Bomb blinds all targets within the area of effect unless they have a torch or Night Vision.Ī Fire Orb causes a massive explosion dealing significant damage. Effect is similar to a poison application, but can be applied to any weapon and causes the weapon to glow a pale blue until the effect wears off, be it 10 hits as normal for a poison or an hour has passed. ![]() Being hit with a weapon coated in Witchfire Coating causes the target to rapidly heat up, similar to how a Frost Giant’s attacks can cause a player to rapidly begin to freeze and suffer Frostbite. Witchfire Torch: 10 doses of Witchfire Powder, 5 Hardened Steel Ingots, 20 crystals, 2 doses of Dust of Corruption. ![]() Effect is a Torch-like device that sheds blue light, deals damage as a Hardened Steel Mace without the Sundering effect, but has half the durability of a Hardened Steel Mace.
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